[ AOE2 MATCH · #476891400 ]
UnrankedMongols vs Mongols
[ REPLAY ANALYSIS · EXTRACTED FROM THE RECORDED GAME ]
Feudal
—
Castle
—
Imperial
—
| APM avg | 57.5 |
| APM peak | 38 |
| eAPM avg | 10.6 |
| Villagers / military | 0 / 0 |
Focus
⚔️ 0.0% · 🌾 100.0%
Feudal
—
Castle
—
Imperial
—
| APM avg | 4.5 |
| APM peak | 3 |
| eAPM avg | 4.5 |
| Villagers / military | 0 / 0 |
Feudal
—
Castle
—
Imperial
—
| APM avg | 42.4 |
| APM peak | 28 |
| eAPM avg | 16.6 |
| Villagers / military | 0 / 0 |
Focus
⚔️ 0.0% · 🌾 100.0%
Feudal
—
Castle
—
Imperial
—
| APM avg | 31.8 |
| APM peak | 21 |
| eAPM avg | 4.5 |
| Villagers / military | 0 / 0 |
Feudal
—
Castle
—
Imperial
—
| APM avg | 37.8 |
| APM peak | 25 |
| eAPM avg | 6.1 |
| Villagers / military | 0 / 0 |
Focus
⚔️ 0.0% · 🌾 100.0%
Feudal
—
Castle
—
Imperial
—
| APM avg | 7.6 |
| APM peak | 5 |
| eAPM avg | 6.1 |
| Villagers / military | 0 / 0 |
Focus
⚔️ 0.0% · 🌾 100.0%
Match map
Initial resources + every placement click. Lines = walls · curves = elevation contours. ◆ gold · ⬟ stone · ● berries · ✦ relic · ◌ wall gap
Your base
pickmyself or end's base
SnarlinPaper's base
Menacii's base
Jahanyban's base
PB105 | Schnupperboy's base
Smoothed initial terrain · ◌ = detected wall gap · hover for details
Inputs per minute
— Ash - - pickmyself or end
Build order — Ash
1 actions detected in the replay
| 0:05 | Build | Town Center |
Build order — pickmyself or end
0 actions detected in the replay
Build order — SnarlinPaper
2 actions detected in the replay
| 0:04 | Build | Town Center |
| 0:08 | Build | House |
Build order — Menacii
0 actions detected in the replay
Build order — Jahanyban
1 actions detected in the replay
| 0:25 | Build | Town Center |
Build order — PB105 | Schnupperboy
1 actions detected in the replay
| 0:10 | Build | Town Center |
Match timeline
| 0:10 | pickmyself or end · resign |
[ AI ANALYSIS · 1 CREDIT ]
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Civ guide
Mongols
Perfil
Jugador #2733964